CARADOC

These are Caradoc's stats at the end of the campaign.


Race: Daoine Sidhe   Height: 5 foot 11 inches
Class: Specialist Priest of Jonah
Bard (Special)
Weight: 150 lbs
Level: 6/9 Age: 457 years
Alignment: Chaotic Good Hair: Platinum Blond
Gender: Male Eyes: Blue

Strength: 9  
Intelligence: 17  
Wisdom: 10  
Dexterity: 18 (+2 Reac. Adj. -4 Def Adj. +2 Mis. Adj.)
Constitution: 16 (+2 Hit Point Adj)
Charisma: 18  

Hit Points (+2 Con): 55

THAC0: 18
XP: 33,900 / 110,000

SAVING THROWS
Paralyze/Poison: 9
Rod/Staff/Wand: 13
Petrify/Polymorph: 12
Breath Weapon: 15
Spells: 14

AC: Leather + Shield:  3
  Leather:  4
  Dex only:  6

ABILITIES
Fixed Abilities: Identify magical items 40%
Immunity to all Illusions
Other Abilities: Move Tatoo spell
Turn Undead: Priest - Level 5

NON-WEAPON PROFICIENCIES
Acting: 17
Ancient History (Imperium): 16
Appraising: 17
Brewing: 17
Dancing: 18
Etiquette: 18
Gaming: 18
Healing: 9
Herbalism: 15
Hunting: 9
Musical Instrument: 17   Flute, Lute, Harp
Religion: 10
Riding, Land Based: 13
Singing: 18
Spellcraft: 15
Tumbling: 18

WEAPONS TABLE   (*If not Proficient, Penalty -3)
Weapon SF HIT Mag S - M L RANGE ROF Notes
Staff

4 - - 1d6 1d6 - 1/1 Staff of Enion
Long Sword*

4 +1 +1 1d8+1 1d12+1 - 1/1 Magical silver sword
Dagger*

2 - - 1d4 1d3 1/2/3 2/1 12 throwing daggers
1 ceremonial dagger
Club

4 - - 1d6 1d3 - 1/1 A piece of wood
Short bow*

7 +2 - 1d6 1d6 5/10/15 2/1 Silver-headed flight arrows
*unable to use now as a Priest

THIEVING ABILITIES
Climb Walls: 75%
Detect Noise: 65%
Pick Pockets: 55%
Read Languages: 40%

LANGUAGES: Celtic, Latin, Sprite, Gaelic, Welsh, German, Greek, English

ITEMS & EQUIPMENT
- Clothing
- Leather armour
- Shield
- Weapons (see above)
- Backpack
- Weapons belt
- Dagger bracers
- A pair of woolly socks with robins on them
- White fluffy towel
- Robes of Jonah
       - Small belt pouch
- Cash
- Rations
- Whetstone
- Torches
- Chocolates (with Enion's picture)
- Pass to ride on flying trade ships from Mystic
- Lifetime subscription of Nature Mag

MAGICAL EQUIPMENT
- +1 Silver Sword
- Boots of Levitation
- Scroll: Hold a Monster Summoning I (3 giant bats)
- Spare spell book
- Medallion with Continual Light
- Holy symbol of Jonah

PRIEST SPELLS
Level 1 (x3)
Analyze Balance
Anti-Vermin Barrier
Bless
Call Upon Faith
Combine
Command
Create Water
Cure Light Wounds
Detect Evil
Detect Magic
Detect Poison
Detect Snares & Traps
Endure Cold/Heat
Faerie Fire
Invisibility to Undead
Light
Locate Animal/Plant
Log of Everburning
Magical Stone
Protection from Evil
Purify Food/Drink
Remove Fear
Ring of Hands
Sacred Guardian
Sanctuary
Shillelagh
Weighty Chest
Level 2 (x3)
Aid
Augury
Barkskin
Chant
Create Holy Symbol
Detect Charm
Draw Upon Holy Might
Dust Devil
Enthrall
Find Traps
Fire Trap
Flame Blade
Frisky Chest
Heat Metal
Hold Person
Holy Might
Know Alignment
Music of the Spheres
Mystic Transfer
Obscurement
Produce Flame
Resist Fire/Cold
Sanctify
Silence, 15' Radius
Slow Poison
Speak with Animals
Spiritual Hammer
Withdraw
Wyvern Watch
Zone of Truth
Level 3 (x2)
Animate Dead
Call Lightning
Continual Light
Create Food/Water
Cure Blindness/Deafness
Cure Disease
Dispel Magic
Efficacious Monster Ward
Emotion Control
Extradimensional Detection
Favour of Jonah
Feign Death
Glyph of Warding
Invisibility Purge
Line of Protection
Locate Object
Magical Vestment
Meld to Stone
Negative Plane Protection
Prayer
Protection from Fire
Pyrotechnics
Remove Curse
Remove Paralysis
Speak with Dead
Squeaking Floors
Starshine
Stone Shape
Thief’s Lament
Unearthly Choir
Water Breathing
Water Walk
Zone of Sweet Air

BARD SPELLS
Level 1 (x3)
Audible Glamour
Detect Magic
Enlarge
Feather Fall
Identify
Light
Magic Missile
Mending
Message
Read Magic
Shield
Sleep
Unseen Servant
Write
Level 2 (x3)
Darkness 15'
Deep Pockets
Detect Invisibility
ESP
Invisibility
Knock
Ray of Enfeeblement
Rope Trick
Summon Swarm
Stinking Cloud
Wizard Lock
Tasha's Uncontrollable
  Hideous Laughter
Web
Level 3 (x2)
Dispel Magic
Explosive Runes
Fireball
Fly
Hail Cone
Haste
Lightning Bolt
Monster Summoning 1
Wraithform


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