Campaign Details
The campaign started in mid 1995, with infrequent sessions at first,
settling to regular fortnightly games. Usually these games were on
Friday nights, however occasionally there were switches to Saturday or
Sunday for an all day gaming session. After sporadic sessions throughout
1998 and 1999, the campaign moved to longer sessions on the 3rd
Sunday of each month. It concluded mid 2000.
If you read through the journal, you will probably notice that the
characters advance more quickly than perhaps they should. This was
deliberate. The legend point awards for roleplaying and heroics
were inflated, however the awards for acquiring treasure and defeating
opponents usually remained normal.
For those characters within the group at a high level (6+), the
rate of advancement was slowed. The new or low level characters
still received the inflated awards.
Outstanding Plot Lines
- Find the man eating canivorous plants for study (Gem).
- Find out what's happened to Cohi's child.
- Find more details on various magic items:
House Rules
Over the course of our gaming, we adopted a number of house
rules which promote the high fantasy heroic style of this campaign.
These include:
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